Alo blog :D
Last night while waiting for some feather stuff for work to render, I played with a Vector visualizer I got from a cool guy named
Fabricio Chamon. Well at fist I was just messing around with normal turbulence and then I fed some curves through it, but I got bored :D so I got a thinking what simple math would look like in there. What a lot of fun I had doing that..... this weekend I want to put some images up for you all to see. Best way ever to make new and interesting forces.
O here is an example of the math
y = x^2 * z^2
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