Monday, January 7, 2013

Finite subdivision rule, or not...







Starting with a simple cube, I took the for corner points and  scaled them linearly into infinity (Finite subdivision rule) with a counter.


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add a sin wave too that and you get some really cool looking not so random "random values"

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I love the symmetry

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Using a triangle instead of a cube makes for great lines

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and a disk looks like those old school windows in church.

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This is what it looks like when I apply it to a cylinder, it makes an epic flower...


ICE tree of the flower.

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Happy new year WEEEEEEEEEEEEEEE \:D/

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